Advertisement
Current answer — checked 2026-10-23
Lonestar, Valkyra and Manticore are the three factions. Choose a faction that lets your squad work together; Lonestar cash/XP bonuses were removed on October 16. The separate 20% vendor discount applies when any faction is at least 40 points behind second place. Read the score and current vendor quote rather than treating that discount as an XP multiplier.
Build scope: released Season 2 / Update 0.2.0, with later backend notices taking precedence. These are published parameters and planning steps, not new live-client measurements. Older dated evidence below keeps its original build scope.
WARDOGS Season 02 · Update 0.2.0.
On 2026-10-16, G_Medlin confirmed on Steam that the Lonestar cash/XP bonus and Driver progression exploit were removed. This later confirmation supersedes the earlier next-restart plan; it supplies no replacement XP formula or new client version. Steam.
Next step: WARDOGS Solo Guide: Roles, No Mic and a First-Match Plan.
Historical announcement — October 16, 2026
G_Medlin’s Steam developer post on October 16 at 14:36:20 UTC confirms the Lonestar cash/XP bonus and Driver progression exploit were removed. It publishes no replacement XP formula or new client build. Steam developer confirmation: Lonestar bonus and Driver exploit removed — 2026-10-16 14:36:20 UTC / 22:36:20 Beijing.
Earlier notice, before that Steam confirmation: Official X publication: 2026-10-15 20:58:48 UTC = October 16 04:58:48 Beijing. KingHoward’s DEV LEADS Discord notice at 05:06 Beijing says the Lonestar buff and Driver exploit changes take effect at the next server restart. Read this as the earlier restart schedule, superseded by the completion confirmation above.
The separate 20% vendor discount for any faction at least 40 points behind second place has no announced cancellation.
The October 16 backend announcement gives no verified replacement XP formula or new client version. Its later official reply confirms targeted cash/XP resets for exploit abusers; it does not establish a global rollback. Keep Driver, other role and Career XP separate, and treat October 15 tables as dated launch values. Official reply: targeted temporary bans and cash/XP reset
Official backend and Limited Mode announcement · Discord — KingHoward / DEV LEADS

Valkyra

Lonestar

Manticore
Season 2 faction rewards
The three factions remain Lonestar, Valkyra and Manticore. The October 15 launch notes also reduced the saturation of Lonestar uniforms and rebuilt all three Bakurani spawns; no new coordinates were published. Use the October 16 Steam completion confirmation above for planning.
Separately, any team at least 40 points behind second place gets a 20% vendor discount. It applies to all factions, not only Lonestar. The 20% is a shop discount, not a Lonestar cash or XP multiplier. There is no supported universal best-faction ranking or newly confirmed faction-exclusive arsenal.
Weather and squad coordination
Rain changes visibility, engagement range and sound; server-synchronized thunder can briefly mask footsteps. At 51:25 in Press Conference 01, developers describe one fixed weather preset for a match. This is not mid-match dynamic weather; snow and night remain discussion topics.
Squad Intent uses preset public-squad intentions, such as building, attacking a FOB or welcoming beginners (Press Conference 01, 18:08). It is not a lobby party queue or a custom squad-name feature. Friends still coordinate the same server, faction and squad. The October 14 final notes confirm the team-switch rule: when the leading team is more than 10 points ahead, a player who switches cannot switch again for 15 minutes. That player’s map and free spawn vehicle remain locked until their first arrival at the Control Zone.
Press Conference 01 — 18:08 · 51:25
Three Factions
WARDOGS matches split up to 100 players across three teams. The official faction names are Lonestar, Valkyra, and Manticore. Keep those names distinct from temporary squad labels, player-made clans, or map markers seen in pre-release footage.
A three-sided structure changes the battle even without asymmetric faction mechanics. Two opponents can pressure the same Control Zone from different routes, a leading team can become the focus of both rivals, and a fight between two groups can create an opening for the third. That strategic effect comes from the team format, not from an assumed faction perk.
Confirmed Lore
The official Top Questions announcement gives all three sides a short identity. Lonestar is described as the heavy-hitter of the Western paramilitary world. Valkyra aims to return the Soviet People's Republic to greatness. Manticore represents the Kingdom of Persia and is described as Tehran's shadow army.
Their battlefield is war-torn Kolchia, a fictional setting built around the struggle for PV-1, a rare resource said to have fuelled decades of Eurasian conflict. The same announcement says Kolchia contains multiple locations and points of interest designed for grounded military play. Beyond those published descriptions, named leaders, alliances, campaign chronology, and detailed political history remain unconfirmed.
Team Identity
Faction identity tells players which of three sides they support in the Control Zone contest. Teamwork, local communication, cash decisions, transport, logistics, construction, destruction, and objective presence determine practical success under the currently described rules.
The official announcement associates blue with Lonestar, red with Valkyra, and green with Manticore. Those colors help players read the three-way battle, but a color or uniform seen in an Alpha clip should not be used to invent additional lore, permanent equipment restrictions, or a gameplay advantage.
What remains unknown
The October 14 final patch notes and October 15 reopening announcement supersede the preview’s pending-release wording. Prices and unlock gates are published; the Gold conversion rate and complete paid-unlock retention matrix remain unconfirmed. The later October 16 Steam post confirms backend removal; it does not announce a new client version.
Sources and Last Checked
Check dates apply separately to the sources listed below, not to the whole article. The content update date does not certify every fact. Earlier dated notes retain their original evidence scope, not a live-client or service-status check.
Faction names, lore, and unknown mechanics were checked against official WARDOGS Steam news, the Steam store page, and Team17 WARDOGS material on 2026-08-13.
Check dates apply separately to each source. New preview and official video evidence was reviewed on 2026-10-11; retained historical sources keep their earlier dates. Announcements are not live-client or uptime verification.
| October 11 source check | 2026-10-11 |
|---|---|
| WARDOGS Season 02 Preview — October 9 preview: announced for October 15 | 2026-10-11 |
| BULKHEAD: Road to Season 02 | 2026-10-11 |
| BULKHEAD: Press Conference 01 | 2026-10-11 |
| 2026-10-15 | Source check |
|---|---|
| Official reopening announcement | 2026-10-15 |
| Source | Checked |
|---|---|
| Steam developer confirmation: Lonestar bonus and Driver exploit removed | 2026-10-20 |
2026-10-23
| Source | Checked |
|---|---|
| WARDOGS Update 0.2.0 — 2026-10-15 / 2026-10-23 | 2026-10-23 |
| WARDOGS Season 02 — 2026-10-23 | 2026-10-23 |
| WARDOGS Steam — 2026-10-16 / 2026-10-23 | 2026-10-23 |
Related Guides
Sources
Each source has its own check date. A page update does not recheck every fact; older game builds and server notices may no longer apply.
- WARDOGS Season 02 — 2026-10-23
Official · Source checked
- WARDOGS Update 0.2.0 — 2026-10-15 / 2026-10-23
Official · Source checked
- WARDOGS Steam — 2026-10-16 / 2026-10-23
Official · Source checked
- Steam developer confirmation: Lonestar bonus and Driver exploit removed
Official · Source checked
- Official reply: targeted temporary bans and cash/XP reset
Official · Source checked
- Official backend and Limited Mode announcement
Official · Source checked
- KingHoward / DEV LEADS — Discord, 2026-10-16 05:06 Beijing
Official · Source checked
- Official reopening announcement
Official · Source checked
- Official WARDOGS Season 02 Patch Notes — final launch brief
Official · Source checked
- WARDOGS Top Questions
Official · Source checked
- WARDOGS on Steam
Official · Source checked
- Team17 WARDOGS page
Official · Source checked
- Official WARDOGS Closed Beta 02 announcement
Official · Source checked
- Official revised Closed Beta 02 server schedule
Official · Source checked
- WARDOGS Season 02 Preview — October 9 preview: announced for October 15
Official · Source checked
- BULKHEAD: Road to Season 02
Official · Source checked
- BULKHEAD: Press Conference 01
Official · Source checked
Frequently Asked Questions
What changed in the October 16 backend announcement?
G_Medlin’s Steam developer post on October 16 at 14:36:20 UTC confirms the Lonestar cash/XP bonus and Driver progression exploit were removed. It publishes no replacement XP formula or new client build.
What faction rewards are announced?
G_Medlin’s Steam developer post on October 16 at 14:36:20 UTC confirms the Lonestar cash/XP bonus and Driver progression exploit were removed. It publishes no replacement XP formula or new client build. Separately, any faction at least 40 points behind second place gets a 20% vendor discount. All three Bakurani faction spawns were rebuilt; no new coordinates were published.
Is the 20% discount a Lonestar XP bonus?
Separately, any team at least 40 points behind second place gets a 20% vendor discount. It applies to all factions, not only Lonestar. The 20% is a shop discount, not a Lonestar cash or XP multiplier. There is no supported universal best-faction ranking or newly confirmed faction-exclusive arsenal.
Is Squad Intent a party queue?
Squad Intent uses preset public-squad intentions, such as building, attacking a FOB or welcoming beginners (Press Conference 01, 18:08). It is not a lobby party queue or a custom squad-name feature. Friends still coordinate the same server, faction and squad. The October 14 final notes confirm the team-switch rule: when the leading team is more than 10 points ahead, a player who switches cannot switch again for 15 minutes. That player’s map and free spawn vehicle remain locked until their first arrival at the Control Zone.
